1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
//! Special effects.

extern crate image;
use image::{GenericImage, GenericImageView};
use std::f64;
extern crate imageproc;
use imageproc::drawing::draw_filled_rect_mut;
use imageproc::rect::Rect;
extern crate rusttype;
use crate::{PhotonImage, Rgb};
use crate::helpers;
use wasm_bindgen::prelude::*;
use image::{Rgba};
 
/// Adds an offset to the image by a certain number of pixels. 
/// 
/// # Arguments
/// * `img` - A PhotonImage that contains a view into the image.
/// * `offset` - The offset is added to the pixels in the image.  
/// # Example
///
/// ```
/// // For example, to offset pixels by 30 pixels on the red channel:
/// use photon::effects;
/// photon::effects::offset(img, 0, 30);
/// ```
#[wasm_bindgen]
pub fn offset(photon_image: &mut PhotonImage, channel_index: usize, offset: u32) {
    if channel_index > 2 {
        panic!("Invalid channel index passed. Channel1 must be equal to 0, 1, or 2.");
    }

    let mut img = helpers::dyn_image_from_raw(&photon_image);
    let (width, height) = img.dimensions();

    for x in 0..width - 10 {
        for y in 0..height - 10 {

            let mut px = img.get_pixel(x, y);

            if x + offset < width - 1 && y + offset < height - 1  {

            let offset_px = img.get_pixel(x + offset, y + offset);
            px.data[channel_index] = offset_px.data[channel_index];
                
            }
            img.put_pixel(x, y, px);
        }
    }
    let raw_pixels = img.raw_pixels();
    photon_image.raw_pixels = raw_pixels;
}

/// Adds an offset to the red channel by a certain number of pixels. 
/// 
/// # Arguments
/// * `img` - A PhotonImage that contains a view into the image.
/// * `offset` - The offset you want to move the red channel by. 
/// # Example
///
/// ```
/// // For example, to add an offset to the red channel by 30 pixels.
/// use photon::effects;
/// photon::effects::offset_red(img, 30);
/// ```
#[wasm_bindgen]
pub fn offset_red(img: &mut PhotonImage, offset_amt: u32) {
    offset(img, 0, offset_amt)
}

/// Adds an offset to the green channel by a certain number of pixels. 
/// 
/// # Arguments
/// * `img` - A PhotonImage that contains a view into the image.
/// * `offset` - The offset you want to move the green channel by.
/// # Example
///
/// ```
/// // For example, to add an offset to the green channel by 30 pixels.
/// use photon::effects;
/// photon::effects::offset_green(img, 40);
/// ```
#[wasm_bindgen]
pub fn offset_green(img: &mut PhotonImage, offset_amt: u32) {
    offset(img, 1, offset_amt)
}

/// Adds an offset to the blue channel by a certain number of pixels. 
/// 
/// # Arguments
/// * `img` - A PhotonImage that contains a view into the image.
/// * `offset_amt` - The offset you want to move the blue channel by.
/// # Example
/// // For example, to add an offset to the green channel by 40 pixels.
/// use photon::effects;
/// photon::effects::offset_blue(img, 40);
/// ```
#[wasm_bindgen]
pub fn offset_blue(img: &mut PhotonImage, offset_amt: u32) {
    offset(img, 2, offset_amt)
}

/// Adds multiple offsets to the image by a certain number of pixels (on two channels).
/// 
/// # Arguments
/// * `img` - A PhotonImage that contains a view into the image.
/// * `offset` - The offset is added to the pixels in the image.  
/// # Example
///
/// ```
/// // For example, to add a 30-pixel offset to both the red and blue channels:
/// use photon::effects;
/// photon::effects::multiple_offsets(img, 30, 0, 2);
/// ```
#[wasm_bindgen]
pub fn multiple_offsets(mut photon_image: &mut PhotonImage, offset: u32, channel_index: usize, channel_index2: usize) {
    if channel_index > 2 {
        panic!("Invalid channel index passed. Channel1 must be equal to 0, 1, or 2.");
    }
    if channel_index2 > 2 {
        panic!("Invalid channel index passed. Channel2 must be equal to 0, 1, or 2.");
    }
    let mut img = helpers::dyn_image_from_raw(&photon_image);
    let (width, height) = img.dimensions();

    for x in 0..width {
        for y in 0..height {

            let mut px = img.get_pixel(x, y);

            if x + offset < width - 1 && y + offset < height - 1  {

                let offset_px = img.get_pixel(x + offset, y);

                px.data[channel_index] = offset_px.data[channel_index];
                
            }
            
            if x as i32 - offset as i32 > 0 && y as i32 - offset as i32 > 0  {
                let offset_px2 = img.get_pixel(x - offset, y );

                px.data[channel_index2] = offset_px2.data[channel_index2];                
            }

            img.put_pixel(x, y, px);
        }
    }
    let raw_pixels = img.raw_pixels();
    photon_image.raw_pixels = raw_pixels;
}

/// Halftoning effect.
pub fn halftone(mut photon_image: PhotonImage) {
    let mut img = helpers::dyn_image_from_raw(&photon_image);
    let (width, height) = img.dimensions();
    

    for x in (0..width).step_by(2 as usize) {
        for y in (0..height).step_by(2 as usize) {

            let mut px1 = img.get_pixel(x, y);
            let mut px2 = img.get_pixel(x, y + 1);
            let mut px3 = img.get_pixel(x + 1, y);
            let mut px4 = img.get_pixel(x + 1, y + 1);

            let gray1 = (px1[0] as f64 * 0.299) + (px1[1] as f64 * 0.587) + (px1[2] as f64 * 0.114);
            let gray2 = (px2[0] as f64 * 0.299) + (px2[1] as f64 * 0.587) + (px2[2] as f64 * 0.114);
            let gray3 = (px3[0] as f64 * 0.299) + (px3[1] as f64 * 0.587) + (px3[2] as f64 * 0.114);            
            let gray4 = (px4[0] as f64 * 0.299) + (px4[1] as f64 * 0.587) + (px4[2] as f64 * 0.114);

            let sat = (gray1 + gray2 + gray3 + gray4) / 4.0;

            if sat > 200.0 {
                px1.data[0] = 255;
                px1.data[1] = 255;
                px1.data[2] = 255;

                px2.data[0] = 255;
                px2.data[1] = 255;
                px2.data[2] = 255;

                px3.data[0] = 255;
                px3.data[1] = 255;
                px3.data[2] = 255;

                px4.data[0] = 255;
                px4.data[1] = 255;
                px4.data[2] = 255;

            }

            else if sat > 159.0 {
                px1.data[0] = 255;
                px1.data[1] = 255;
                px1.data[2] = 255;

                px2.data[0] = 0;
                px2.data[1] = 0;
                px2.data[2] = 0;

                px3.data[0] = 255;
                px3.data[1] = 255;
                px3.data[2] = 255;

                px4.data[0] = 255;
                px4.data[1] = 255;
                px4.data[2] = 255;
            }

            else if sat > 95.0 {
                px1.data[0] = 255;
                px1.data[1] = 255;
                px1.data[2] = 255;

                px2.data[0] = 0;
                px2.data[1] = 0;
                px2.data[2] = 0;

                px3.data[0] = 0;
                px3.data[1] = 0;
                px3.data[2] = 0;

                px4.data[0] = 255;
                px4.data[1] = 255;
                px4.data[2] = 255;
            }

            else if sat > 32.0 {
                px1.data[0] = 0;
                px1.data[1] = 0;
                px1.data[2] = 0;

                px2.data[0] = 255;
                px2.data[0] = 255;
                px2.data[0] = 255;

                px3.data[0] = 0;
                px3.data[1] = 0;
                px3.data[2] = 0;                
                
                px4.data[0] = 0;
                px4.data[1] = 0;
                px4.data[2] = 0;
            }

            else {
                px1.data[0] = 0;
                px1.data[1] = 0;
                px1.data[2] = 0;                
                
                px2.data[0] = 0;
                px2.data[1] = 0;
                px2.data[2] = 0;                
                
                px3.data[0] = 0;
                px3.data[1] = 0;
                px3.data[2] = 0;

                px4.data[0] = 0;
                px4.data[1] = 0;
                px4.data[2] = 0;
            }


            img.put_pixel(x, y, px1);
            // img.put_pixel(x, y + 1, px2);
         }
    }
    let raw_pixels = img.raw_pixels();
    photon_image.raw_pixels = raw_pixels;
}

/// Reduces an image to the primary colours.
/// 
/// # Arguments
/// * `img` - A PhotonImage that contains a view into the image.
/// # Example
///
/// ```
/// // For example, to add a primary colour effect to an image of type `DynamicImage`:
/// use photon::effects;
/// photon::effects::primary(img);
/// ```
#[wasm_bindgen]
pub fn primary(mut photon_image: &mut PhotonImage) {
    let mut img = helpers::dyn_image_from_raw(&photon_image);
    let (width, height) = img.dimensions();

    for x in 0..width{
        for y in 0..height {

            let mut px = img.get_pixel(x, y);

            let mut r_val = px.data[0];
            let mut g_val = px.data[1];
            let mut b_val = px.data[2];

            if r_val > 128 {
                r_val = 255;
            }

            else {
                r_val = 0;
            }

            if g_val > 128 {
                g_val = 255;
            }
            else {
                g_val = 0;
            }

            if b_val > 128 {
                g_val = 255;
            }
            else {
                b_val = 0;
            }

            px.data[0] = r_val;
            px.data[1] = g_val;
            px.data[2] = b_val;

            img.put_pixel(x, y, px);
         }
    }
    let raw_pixels = img.raw_pixels();
    photon_image.raw_pixels = raw_pixels;
}

/// Colorizes the green channels of the image.
/// 
/// # Arguments
/// * `img` - A PhotonImage that contains a view into the image.
/// # Example
///
/// ```
/// // For example, to colorize an image of type `PhotonImage`:
/// use photon::effects;
/// photon::effects::colorize(img);
/// ```
#[wasm_bindgen]
pub fn colorize(mut photon_image: &mut PhotonImage) {
    let mut img = helpers::dyn_image_from_raw(&photon_image);
    let threshold = 220;
    let (width, height) = img.dimensions();

    for x in 0..width {
        for y in 0..height {
            let mut px = img.get_pixel(x, y);
            let px_as_rgb = Rgb{r: px.data[0], g: px.data[1], b: px.data[2]};

            let baseline_color = Rgb{r: 0, g: 255, b: 255};

            let square_distance = crate::helpers::square_distance(baseline_color, px_as_rgb);

            let mut r = px.data[0] as f32;
            let mut g = px.data[1] as f32;
            let mut b = px.data[2] as f32;

            if square_distance < i32::pow(threshold, 2) {
                r = r * 0.5;
                g = g * 1.25;
                b = b * 0.5;
            }

            px.data[0] = r as u8;
            px.data[1] = g as u8;
            px.data[2] = b as u8;

            img.put_pixel(x, y, px);
        }
    }
    let raw_pixels = img.raw_pixels();
    photon_image.raw_pixels = raw_pixels;
}

// #[wasm_bindgen]
// pub fn inc_luminosity(mut photon_image: PhotonImage) -> PhotonImage {
//     let mut img = helpers::dyn_image_from_raw(&photon_image);
//     let (width, height) = img.dimensions();
//     let mut min_intensity = 255;
//     let mut max_intensity = 0;

//     // find the max and min intensities in the image
//     for x in 0..width {
//         for y in 0..height {
//             let px = img.get_pixel(x, y);
//             let intensity = (px.data[0] as u32 + px.data[1] as u32 + px.data[2] as u32) / 3;
//             if intensity > 0{
//                 min_intensity = cmp::min(min_intensity, intensity);
//                 max_intensity = cmp::max(max_intensity, intensity);
//             }
            
//         }
//     }

//     for x in 0..width {
//         for y in 0..height {
//             let mut px = img.get_pixel(x, y);
//             // let px_as_rgb = Rgb{r: px.data[0], g: px.data[1], b: px.data[2]};

//             let mut r = px.data[0] as f32;
//             let mut g = px.data[1] as f32;
//             let mut b = px.data[2] as f32;

//             let lum = (r + g + b) / 3.0;

//             let new_lum = 255.0 * (lum - min_intensity as f32) / (max_intensity / min_intensity) as f32;

//             r = r * new_lum / lum;
//             g = g * new_lum / lum;
//             b = b * new_lum / lum;

//             px.data[0] = r as u8;
//             px.data[1] = g as u8;
//             px.data[2] = b as u8;

//             img.put_pixel(x, y, px);
//         }
//     }
//     let mut raw_pixels = img.raw_pixels();
//     photon_image.raw_pixels = raw_pixels;
//     return photon_image;
// }

/// Applies a solarizing effect to an image.
/// 
/// # Arguments
/// * `img` - A PhotonImage that contains a view into the image.
/// # Example
///
/// ```
/// // For example, to colorize an image of type `PhotonImage`:
/// use photon::effects;
/// photon::effects::solarize(img);
/// ```
#[wasm_bindgen]
pub fn solarize(mut photon_image: &mut PhotonImage) {
    let mut img = helpers::dyn_image_from_raw(&photon_image);
    let (width, height) = img.dimensions();

    for x in 0..width {
        for y in 0..height {
            let mut px = img.get_pixel(x, y);
            if 200 as i32 - px.data[0] as i32 > 0 {
                px.data[0] = 200 - px.data[0];
            }
            img.put_pixel(x, y, px);
        }
    }
    let raw_pixels = img.raw_pixels();
    photon_image.raw_pixels = raw_pixels;
}


/// Increase the brightness of an image by a factor.
/// 
/// # Arguments
/// * `img` - A PhotonImage that contains a view into the image.
/// * `brightness` - A u8 to add to the brightness.
/// # Example
///
/// ```
/// photon::effects::inc_brightness(img, 10);
/// ```
#[wasm_bindgen]
pub fn inc_brightness(mut photon_image: &mut PhotonImage, brightness: u8) {
    let mut img = helpers::dyn_image_from_raw(&photon_image);
    let (width, height) = img.dimensions();

    for x in 0..width {
        for y in 0..height {
            let mut px = img.get_pixel(x, y);
            if px.data[0] <= 255 - brightness {
                px.data[0] += brightness;
            }
            else {
                px.data[0] = 255;
            }            
            if px.data[1] <= 255 - brightness {
                px.data[1] += brightness;
            }

            else {
                px.data[1] = 255
            }

            if px.data[2] <= 255 - brightness {
                px.data[2] += brightness;
            }

            else {
                px.data[2] = 255
            }

            img.put_pixel(x, y, px);
        }
    }
    photon_image.raw_pixels = img.raw_pixels();
}

/// Tint an image by adding an offset to averaged RGB channel values.
/// 
/// # Arguments
/// * `img` - A PhotonImage that contains a view into the image.
/// * `r_offset` - The amount the  R channel should be incremented by.
/// * `g_offset` - The amount the G channel should be incremented by.
/// * `b_offset` - The amount the B channel should be incremented by.
/// # Example
///
/// ```
/// // For example, to tint an image of type `PhotonImage`:
/// photon::tint(img, 10, 20, 15);
/// ```
/// 
#[wasm_bindgen]
pub fn tint(mut photon_image: &mut PhotonImage, r_offset: u32, g_offset: u32, b_offset: u32) {
    let mut img = helpers::dyn_image_from_raw(&photon_image);
    let (width, height) = img.dimensions();

    for x in 0..width {
        for y in 0..height {
            let mut px = img.get_pixel(x, y);
            let (r_val, g_val, b_val) = (px.data[0] as u32, px.data[1] as u32, px.data[2] as u32);
            
            px.data[0] = if r_val as u32 + r_offset < 255 { r_val as u8 + r_offset as u8} else { 255 };
            px.data[1] = if g_val as u32 + g_offset < 255 { g_val as u8 + g_offset as u8} else { 255 };
            px.data[2] = if b_val as u32 + b_offset < 255 { b_val as u8 + b_offset as u8} else { 255 };

            img.put_pixel(x, y, px);
        }
    }
    let raw_pixels = img.raw_pixels();
    photon_image.raw_pixels = raw_pixels;
}


/// Horizontal strips. Divide an image into a series of equal-height strips, for an artistic effect.
#[wasm_bindgen]
pub fn horizontal_strips(mut photon_image: &mut PhotonImage, num_strips: u8) {
    let mut img = helpers::dyn_image_from_raw(&photon_image);
    let (width, height) = img.dimensions();

    let total_strips = (num_strips * 2) - 1;
    let height_strip = height / total_strips as u32;
    let background_color = Rgb { r: 255, g: 255, b: 255};
    let mut y_pos: u32 = 0;
    for i in 1..num_strips {

        draw_filled_rect_mut(&mut img, 
                        Rect::at(0, (y_pos + height_strip) as i32).of_size(width, height_strip), 
                        Rgba([background_color.r, background_color.g, 
                        background_color.b, 255u8]));
        y_pos = i as u32 * (height_strip * 2);

    }

    let raw_pixels = img.raw_pixels();
    photon_image.raw_pixels = raw_pixels;
}

/// Vertical strips. Divide an image into a series of equal-width strips, for an artistic effect.
#[wasm_bindgen]
pub fn vertical_strips(mut photon_image: &mut PhotonImage, num_strips: u8) {
    let mut img = helpers::dyn_image_from_raw(&photon_image);
    let (width, height) = img.dimensions();

    let total_strips = (num_strips * 2) - 1;
    let width_strip = width / total_strips as u32;
    let background_color = Rgb { r: 255, g: 255, b: 255};
    let mut x_pos: u32 = 0;
    for i in 1..num_strips {

        draw_filled_rect_mut(&mut img, 
                        Rect::at((x_pos + width_strip) as i32, 0).of_size(width_strip, height), 
                        Rgba([background_color.r, background_color.g, 
                        background_color.b, 255u8]));
        x_pos = i as u32 * (width_strip * 2);
    }

    let raw_pixels = img.raw_pixels();
    photon_image.raw_pixels = raw_pixels;
}